3 Dead Rising: Chop Till You Drop psychopaths.In Dead Rising 4, the psychopaths are replaced by the maniacs, although with the same purpose. Some psychopaths, such as Kenny Dermot or Paul Carson, can be saved as a survivor after defeating them after they see the fault in their ways. Others, like Kent Swanson and Harry "Zhi" Wong, appear to be friendly at first, but later become hostile later on. Diego Martinez went into shock after discovering the zombie that was believed to have started an outbreak in the town of Smithville had a number 4 tattooed onto his neck, just like himself. Afterwards, she becomes an ally and plays a major role in the story. Isabela Keyes, for example, is entirely sane, but must be defeated by Frank in combat to get her to listen to him. For example, the Convicts are a trio of criminals who escaped prison, commandeered a military Humvee and are simply taking advantage of the outbreak by causing chaos without having to worry about the police.Īt times, the game considers normal people to be psychopaths until defeated for the storyline. Incidentally, not all of the "psychopaths" are genuinely insane some are either corrupt, morally deprived individuals using the outbreak as a chance to engage in criminal activities (such as looting and violence against survivors) or at the least, are extremely paranoid of others. Defeating them usually has a beneficial side-effect such as access to new areas, rescuing certain survivors, and/or unique weapon drops. They serve as the game's bosses, but players only come by most of them if they go to certain areas. You have to jump fairly soon after getting on the ride.The psychopaths in the Dead Rising series are humans who have either gone criminally insane due to the sheer stress and chaos of the zombie outbreak and/or seeing friends, family, and others being slaughtered by the undead, or are otherwise evil and see the outbreak as an opportunity to do whatever they wish. Jump off onto the roof of the north yellow playhouse in the playground area. Wonderland Plaza: Ride the Space Rider ride.The submachine gun will be at the very end. You'll run past a cardboard box, bear, and orange juice. Follow the blue awning all the way around to the very end. Paradise Plaza: Jump from the right staircase to the blue awning above Kid's Choice Clothing.This is also where you get the Maintenance Tunnel Key and where Brad and Carlito will fight in Case 7-2. Maintenance Tunnel: Go to the middle dead end tunnel and enter the warehouse of the Maintenance Tunnel and you will find the gun behind some metal drums. Toss an item at the submachine gun to make it fall down. Look up into the tree to see a submachine gun lying on the lowest branch. Leisure Park: Walk to the far northwest of Leisure Park, to the right of the entrance to the parking lot, and look for the largest tree in that area - which is the middle tree.Jump to the platform with the Italian mascot/sign the gun is in front of the Italian mascot on top of the "C". Food Court: Jump on the railing to the left side of the Italian mascot/sign near the south entrance to Chris' Fine Foods.Jump to the slim platform that the columns below are connected to in order to reach the other palm trees. One of the palm trees has three grapefruits and one of them has the submachine gun on top. Frank will grab onto the side of the palm tree. While on the railing, step back one step so that Frank turns then jump to the palm tree in the distance. Stand near the railing next to the palm tree and perform Frank's Somersault Kick move (while standing still, ) to get on top of the railing.
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